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    • Google I/O 2011: Life in App Engine Production
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    • The Art of Unix Programming
    • Python
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StudyΒΆ

  • Google I/O 2011: Life in App Engine Production
  • Google I/O 2011: More 9s Please: Under The Covers of the High Replication Datastore
  • The Art of Unix Programming
    • Chapter 1: Philosophy
    • Chapter 2: Origins and History of Unix
    • Chapter 3: Contrasts
      • Operating System Comparisons
      • What Goes Around Comes Around
    • Chapter 4: Modularity
      • Compactness
      • Orthogonality
      • The SPOT Rule
      • Software Is a Many-Layered Thing
    • Chapter 5: Textuality
      • The Pros and Cons of File Compression
      • Application Protocol Design
    • Chapter 6: Transparency
    • Chapter 7: Multiprogramming
      • Taxonomy of Unix IPC Methods
      • Problems and Methods to Avoid
      • Process Partitioning at the Design Level
  • Python
    • Common Questions
      • Difference between class A(object): and class A:
      • How are arguments passed - by reference or by value?
      • Sum/multiply all the elements in a list
      • Difference between tuples and list
      • What are decorators and what is their usage?
    • Common Mistakes
      • Misusing expressions as defaults for function arguments
  • Project Management
    • Agile
      • Predictive vs Adaptive
      • Putting People First
      • The Self-Adaptive Process
      • Flavors of Agile Development
      • Should you go agile?
    • Others
      • User Stories
      • Burndown Charts
      • Agile Fluency
      • Managing Deadlines
  • Programming
    • Character Encodings For Modern Programmers
      • UNIX, Terminals, and C1
      • DOS/Windows
      • Programming With 8-Bit Encodings
      • Multibyte Encodings
      • Pre-Unicode Summary
      • Unicode
      • Basic Programming With Unicode
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© Copyright 2014, Amit Uttamchandani. Revision 139c2377.

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